Famicom World

2014 Archives

08.10.14

Strider Hiryu Prototype ROM Released

A flaring crimson flame
is the color of their eyes.
They take down all in their path,
leaving it smoldering in their wake.
Striders!

A ROM of the Strider Hiryu prototype has been released by Nintendo Age user Arasoi. Joestar, of Game Club 199X fame, tipped us off to the release by posting a link to a video of his playthrough on our forums. The prototype is pretty buggy (moreso than the NES release), but it’s always good to see another Famicom prototype get released!

For those who just want the details about what’s different in the prototype, check out Chris Covell’s great comparison article. Some of the big differences are karaoke lyrics for the game’s intro music (!), an increased difficulty due to less health and item drops, graphics glitches galore, and, as of  now, no known way of seeing the ending after defeating the final boss.

If you want to see all of the differences in action, be sure to watch Joestar’s playthrough.

05.13.14

Famicase 2014 Exhibition

famicase2014

The annual Famicase Exhibition is now on display!  Famicase is a gallery of self-made labels for fake Famicom games.  Each year, the Japanese game store Meteor shows off the designs in their store.  They also place the designs online for easy viewing.  Go check them out, and maybe enter your own design next year!

03.13.14

Monster World Prototype

monsterworld

A copy of the rare Famicom prototype “Parody World: Monster Party” recently sold on eBay from seller tsunami.video.games, who found the rare gem in a dusty old box of kusoge.  The listing ended at an impressive £2,050.00.

This is only the second known copy of this game for the Famicom.  While it did see an official release in the US (as simply “Monster Party”), the version was heavily censored due to copyright concerns.  Auction winner BeaglePuss mentions in a Nintendo Age thread that “I have no doubt at this point that the game went unreleased due to copy write infringement and no other reason. Every boss in the game is recognizable from your favorite 80’s films.”  User MrMark0673, who had access to BeaglePuss’s newly acquired rarity, did a playthrough of the game and notes, “the copyright issues are epic throughout this one. There is on average one slam dunk law suit per level.”

Unlike the owner of the first known copy of the prototype, who chose to divulge very little information about the game, BeaglePuss plans on selling reproductions copies of the game in NES and, as long as manufacturing details can be worked out, Famicom forms.

03.10.14

Game & Graphics Pulse Line Cart Gallery

gg_pulselines

The video game graphic design blog Game & Graphics recently posted a gallery of pulse line carts and boxes.  The consistency of the label designs and the spectrum of cartridge colors makes the pulse line carts very photogenic. Check out their site for more photos and graphics.

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