Multicart graphical glitches

Started by DDCecil, August 20, 2016, 03:07:21 pm

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DDCecil

I was thinking I could fix it like the 400 in 1 in this topic by cutting a trace:

http://www.famicomworld.com/forum/index.php?topic=10871.15

Would that work on this one? If so, where would I make the cut?





Thanks!

FAMICOM_87

August 30, 2016, 01:34:32 pm #1 Last Edit: August 30, 2016, 01:42:26 pm by FAMICOM_87
on what console you have those glitches ? original or glob-top clone ?
this PCB is very well done I have the similar layout PCB with all Mega Man/Rockman games on it and it works on every console I have (all original famicoms/NESes and clones I own)
http://www.famicomworld.com/forum/index.php?topic=12974.0
:)

DDCecil

I've tried it on Twin Famicom and U.S. Top loader. Maybe I just got a bad one or it only works good in clones?

FAMICOM_87

in my case it works on (NES European version 1987,  Famicom 1984/1988 and glob-top clones as well) :redcart:
I am wondering if that resistor on mine is a fix or something , but in your layout there is a little differences in this area of the PCB

DDCecil

I got a replacement, and it works great!