Super C Hack Latest Version

Started by mgman, February 02, 2010, 03:32:42 pm

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mgman

Here are some videos:

http://www.youtube.com/watch?v=f8tUj7lD9wY
http://www.youtube.com/watch?v=3-UCA-V0TlQ
http://www.youtube.com/watch?v=BM3JU16Lphk

Notice that the player didn't fall for the wrong path in level 8, which would have resulted in not being able to successfully beat the boss.

Jedi Master Baiter

Notice how the player doesn't die at the first boss, there. :P

mgman

Oh, you mean the "ball-pit" exit? Yeah, well, it seems the game can't handle the player dying during and after a boss death sequence. But that won't stop us from putting gaps :P

MWK

Wanna try it out?

>> http://acmlm.kafuka.org/uploader/get.php?id=2840

just watch out for that hordes of enemies that keep on coming like we crave for ;-)

(you will need a super c rom also)

Jedi Master Baiter


MWK

That is soo awesome Jedi, lack of trooper enemies is one of the major things that all C series where lack of... well, just in my case of coz.

mgman

It's worth mentioning that they'll need the KC version of the ROM.

What's still left to do:

-Make the R power give lives.
-The angel enemies on level 4 should come out of the hole more often
-Couple more music changes
-Snipers, grenade throwing soldiers and turrents should shoot nonstop.
-Running enemies run faster.
-Increase strength a bit more for all bosses.
-Extra lives are harder to get (need more points for extra lives).
-Powerups disappear quicker.
-Level 1: enemies come out of hut nonstop.

Chris Leach

Just picked up Contra 7....Make sme wish Super C wasnt so hard to play through...I have never beaten Super C, but Contra is a walk through...
"When it Rains it Rains poors!"

mgman

IMO, Contra 7 is nowhere near as hard as Super C. It has different mechanics in some aspects, yes, but it's just way too easy.