FS: Consoles, Sega and Fami games, flash carts

Started by chowder, February 16, 2016, 03:22:53 am

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chowder

February 16, 2016, 03:22:53 am Last Edit: March 08, 2016, 12:21:05 am by chowder
Slowly sorting through stuff to sell, I'll keep adding things as I find them :)
PM if you're interested.

[SOLD] Japanese Sega Megadrive, console only with paper insert.  NTSC(J), model HAA-2510, VA7 revision motherboard
[SOLD] Neo Geo Pocket Color handheld


Neo Geo Pocket Color Match of the Millenium (cart/protective case only) - $20




Sega Genesis Sonic 2 (NFR) - $5




Sega Genesis Streets of Rage 2 (box and cart only) - $20




Sega Genesis NBA Jam CIB (box is wrinkled with a couple of stickers on the spine) - $10




[SOLD] Super UFO Pro 8 (flash cart for SFC)
[SOLD] USB 64M Smart Card (flash cart for GB)


Famicom Tiny Toons 2.  Box is in rough shape.  No manual  - $20




Famicom Games:



Popeye no Eigo Asobi - $10
[SOLD] SMB 3
Top Gun - $3
Mappy - $5
Mario Open Golf - $3
Star Force - $3
Best Play Baseball - $2


[SOLD] Original Famicom Disk System PSU

Trenton_net


HVC-Man


L___E___T

 



If I didn't already have one - I'd snap up that MegaDrive!
My for Sale / Trade thread
http://www.famicomworld.com/forum/index.php?topic=9423.msg133828#msg133828
大事なのは、オチに至るまでの積み重ねなのです。

chowder

Quote from: L___E___T on February 16, 2016, 11:26:52 am
If I didn't already have one - I'd snap up that MegaDrive!


One is good, but two is better, right? :P

Thanks for the interest, PMs replied to :)

L___E___T

 



I genuinely thought about it - but I'm not sure what I'd do with two SMDs... :)

Maybe get it painted?  Someone should grab it though for that price.
My for Sale / Trade thread
http://www.famicomworld.com/forum/index.php?topic=9423.msg133828#msg133828
大事なのは、オチに至るまでの積み重ねなのです。

HVC-Man

I already have a Mega Drive, with the original motherboard no less (version VA0).

I'll see if my one friend wants that NGPC, he's in the States.

L___E___T

Me too, gotta love those early SMDs!

Do you know what motherboard version this Is Chowder and has it had the region free soft-mod?
My for Sale / Trade thread
http://www.famicomworld.com/forum/index.php?topic=9423.msg133828#msg133828
大事なのは、オチに至るまでの積み重ねなのです。

chowder

February 17, 2016, 02:40:50 am #8 Last Edit: February 17, 2016, 03:12:20 am by chowder
Quote from: L___E___T on February 17, 2016, 12:26:35 am
Me too, gotta love those early SMDs!

Do you know what motherboard version this Is Chowder and has it had the region free soft-mod?


I haven't opened it up, but it's definitely a later model, so I'm guessing VA7.  People hate the sound on these apparently, but the video quality is great :)  I'll confirm and update the post.  It doesn't have any mods.

Edit: Yep, it's a VA7.  I have another VA7 that's my everyday-gamer, and a VA5.  The VA5 has noticeable rainbow banding on the picture - someone said it was probably due to failing caps, so I wasted half a day recapping it with no change :upsetroll:

It's shocking how plasticky and generally cheap the Megadrive/Genesis consoles feel compared to a SFC.  Nintendo stuff always seems a lot better made to me.

HVC-Man

The pictured serial number has 2 as the second character, which means 1992, which is when the VA7 was made.

The early genesis/MD systems were never known for their video quality.

L___E___T

 

 

I really don't think you can fault the early JP MegaDrives, they ouput RG straight from stock, so no complaints there.  Composite on may SMD games also actually used deliberately in the design and pixel dithering, to somewhat compensate for the limited colour space.  I like the rainbow waterfalls in Sonic for example :)

The SFC is heavier, but I genuinely think that MegaDrive has stood the test of time longer as a better machine - it feels more unique with a personality all of its own, than the SFC capabilities which now feel a bit like a watered down PS1 sadly, at leat in terms of 2D machines.  Some sounds are better on the SFC but overall the SMD + MCD + 32X can do everything the SFC can but better.  I don't debate that at the time however, the SFC was a clear winner thanks to some clever choices.
My for Sale / Trade thread
http://www.famicomworld.com/forum/index.php?topic=9423.msg133828#msg133828
大事なのは、オチに至るまでの積み重ねなのです。


chowder

February 17, 2016, 11:35:34 pm #12 Last Edit: February 17, 2016, 11:44:54 pm by chowder
Quote from: poipo32 on February 17, 2016, 10:17:08 pm
PM sent


Replied :)


Post Merge: February 17, 2016, 11:44:54 pm

Quote from: L___E___T on February 17, 2016, 12:53:31 pm
I really don't think you can fault the early JP MegaDrives, they ouput RG straight from stock, so no complaints there.  Composite on may SMD games also actually used deliberately in the design and pixel dithering, to somewhat compensate for the limited colour space.  I like the rainbow waterfalls in Sonic for example :)

The SFC is heavier, but I genuinely think that MegaDrive has stood the test of time longer as a better machine - it feels more unique with a personality all of its own, than the SFC capabilities which now feel a bit like a watered down PS1 sadly, at leat in terms of 2D machines.  Some sounds are better on the SFC but overall the SMD + MCD + 32X can do everything the SFC can but better.  I don't debate that at the time however, the SFC was a clear winner thanks to some clever choices.


There is a difference in the video encoders though, it's not a fault as such, I just think the VA7 looks better.  Totally subjective :)

My comment was solely regarding physical build quality.  The model 1 Megadrives are bulky, hollow feeling chunks of rattly plastic, same with the original 3 button controllers.  The SFC feels of a much higher quality to me.  I find your SFC/PS1 comparison strange...  A tile based graphics console vs a primarily polygon based system - all they have in common is that Sony made the SFC's sound chip :)

HVC-Man

Regardless of overall build quality, the Mega Drive has the edge in that it has real power filtering installed. The SNES has almost no power capacitors, which is why so many these days have suffered S-PPU and RAM chip death lately.

chowder

Quote from: HVC-Man on February 18, 2016, 12:48:22 am
Regardless of overall build quality, the Mega Drive has the edge in that it has real power filtering installed. The SNES has almost no power capacitors, which is why so many these days have suffered S-PPU and RAM chip death lately.


A little off topic, but what the hell, it's my thread :)

Is there anything that would beef up the power circuit a little to help mitigate issues?  I'm guessing it's a fundamental design problem.