Super Mario Bros. 2 (Japan)

Started by Doc, July 30, 2006, 12:09:23 am

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JC

It doesn't make sense to me that it would leave out enemies to avoid having too many on one screen. That would seem to be complex for such a game...maybe I'm wrong. I've seen some moments of slowdown because of too many enemies. Perhaps the fluctuation in enemy numbers was thrown into the game to throw off us gamers.

Jedi Master Baiter

December 08, 2006, 03:48:17 pm #31 Last Edit: December 10, 2006, 02:07:00 pm by Jedi QuestMaster
I've always hated the mazes in both of the games - it's pretty stupid having to figure out in what order to pass the obstacles.  Yet the Bowser castle mazes are nice - especially in this one, because you can go back & get the flower power early if you know where to go.

As for the enemies thing, I've noticed sometimes it leaves out one or two; but I thought it had to do with how fast you moved the screen.  One castle sticks to mind, but I don't recall what number it was - maybe 4-4.  There should be three goombas, but usually there's only one.

Nickv

Today i went to a Flea market about 30 min's from my place. Theres a super over priced game place there that i haven't been to in a while. So i went there and they are pretty crazy. They have regular nes duck hunt/smb1 one carts for 15$ . The guy seriously has a few screws loose. Anyways i say smb2 up on the top of a shelf and it was the only fds game he had. So i asked the price. 165$ he replied and it wasn't even the good one with a book. I was just a Nintendo disk with smb2 on it. I told him good luck. and left. I will just eBay one from that guy who has them complete un opened nos. Unless someone around here has an extra ;D ;D ;D ;D

madman

I never understand those types of sellers.  On one hand I think they are insane, on the other they seem to stay around for quite awhile which makes me think a few people have to be buying their crap.  The guy should be lucky if anyone even knows what an FDS is, it's generally only hardcore gamers who have a clue that it exists.

JC

Quote from: JC on December 07, 2006, 08:26:06 pm
Is there ever an end? Does it just go 'round and 'round? What am I missing?

And when ya finally figure it out...it's completely by accident. 

JC

December 11, 2006, 08:11:18 pm #35 Last Edit: December 11, 2006, 08:24:43 pm by JC
I popped a red turtle onto its back and it transformed into a squished Goomba. And then the squished Goomba came back to life...curiouser and curiouser.

EDIT: Probably a glitch. :P Hasn't done it before (or again).

Doc

I just saw a video on what the A-D worlds are like...insane.

FamicomFreak

I beat the game all the way. It is totally insane!!!!
Retro Gaming Life  www.retrogaminglife.com

Jedi Master Baiter

I like how that one castle has one of those horizontal moving platforms with a wall in the way.

It's on the picture of this one:

http://www.youtube.com/watch?v=AEd6vLYqHO0

Bergasa

I've only played this game on the Super Mario All-Stars cart, but I don't think they changed anything. It is a bitch sometimes (especially the memorization castles (I've got the original SMB ones down cold, but not these ones)) but it's great. Two bad there was no 2-player mode.

kite200

they did change it. check wikipedia
ステキ

JC

The changes are quite extensive, actually.

MarioMania

How many different pirates carts are out there..I have the one with the blank screen where the Super Mario Bros. 2 Title Screen should be & Luigi doesn't jump high

Jedi Master Baiter

Many. :-\

There's one that says "Romeo" & "Lambo" (probably Rambo).

JC

There are a few games that hackers have hacked over and over in so many different ways. SMB2j is one of those games. I'd say there's got to be a bunch of slightly different versions. I can't say how many. I don't have a clue.